Virtual and Augmented Reality
PDF Course Catalog Deutsche Version: VER
Version: 4 | Last Change: 30.09.2019 17:04 | Draft: 0 | Status: vom verantwortlichen Dozent freigegeben
Long name | Virtual and Augmented Reality |
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Approving CModule | VER_MaMT, VER_MaTIN |
Responsible |
Prof. Dr.-Ing. Arnulph Fuhrmann
Professor Fakultät IME |
Valid from | winter semester 2020/21 |
Level | Master |
Semester in the year | winter semester |
Duration | Semester |
Hours in self-study | 60 |
ECTS | 5 |
Professors |
Prof. Dr.-Ing. Arnulph Fuhrmann
Professor Fakultät IMEProf. Dr. Stefan Grünvogel Professor Fakultät IME |
Requirements | Computer Graphics Computer Animation |
Language | German, English if necessary |
Separate final exam | Yes |
R. Dörner et al., Virtual und Augmented Reality (VR/AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität, Springer Vieweg, 2019 |
Schmalstieg und Höllerer, Augmented Reality – Principles and Practice, Addison Wesley, 2016 |
T. Akenine-Möller, et al., Real-Time Rendering Fourth Edition, Taylor & Francis Ltd., 2018 |
J. Jerald, The VR Book: Human-Centered Design for Virtual Reality, Acm Books, 2015 |
Details |
In an oral examination, students demonstrate the following competences: - mastering the concepts of VR/AR (proven by answering questions on these concepts) - Applying the mathematical basis of VR/AR (proven by computational tasks) - Evaluation of VR/AR solutions (proven by answering questions on current solutions) |
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Minimum standard | At least 50% of the questions are answered correctly. |
Exam Type | EN mündliche Prüfung, strukturierte Befragung |
Goal type | Description |
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Knowledge | Explain terms from the field of virtual and augmented reality Explain and compare data structures and algorithms for VR/AR applications 3D data formats Spatial data structures Describing Multimodal User Interfaces Selection of 3D objects Manipulation of 3D objects Navigation in virtual scenes system control Describe input and output devices and specific virtual and augmented reality hardware display technologies Stereo Displays Autostereoscopic Displays projection solutions Wearable Displays Head Mounted Displays Handheld Displays See-through Displays Workbench Cave Tiled Displays 3D-Audio Force Feedback Devices Haptic feedback input devices controller data gloves locomotion devices Explain algorithmic and mathematical basics stereoscopy tracking capture of position and orientation: Degrees of freedom tracking technologies Mechanical Optical Electromagnetic ultrasound interial eye tracking head tracking object tracking Markerless Tracking Marker-Based Tracking rendering management of large 3D scenes haptic rendering stereo rendering real-time rendering collision detection intersections between primitives Discrete and continuous collision detection acceleration data structures collision response |
Type | Attendance (h/Wk.) |
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Lecture | 2 |
Tutorial (voluntary) | 0 |
none |
Accompanying material | electronic lecture slides |
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Separate exam | No |
Goal type | Description |
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Skills | - Design, build and evaluate virtual environments and augmented reality applications - Creating Interaction and Navigation Procedures - Further develop fundamental technologies of virtual and augmented reality - Use tools and methods to implement VR/AR applications - Apply algorithmic and mathematical principles of VR/AR - understand and grasp textual tasks - Testing and debugging your own application |
Type | Attendance (h/Wk.) |
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Practical training | 2 |
Tutorial (voluntary) | 0 |
none |
Accompanying material |
electronic task collection electronic development tools for the development of virtual and augmented reality applications |
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Separate exam | Yes |
Exam Type | EN praxisnahes Szenario bearbeiten (z.B. im Praktikum) |
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Details | Development of different VR/AR applications with tasks to the topics of the lecture. During the laboratory the students work on the tasks with the help of the lecturer. Afterwards the independent completion takes place in self-study. |
Minimum standard | More than 80% of all exercises submitted. A task is deemed to have been completed if it has been solved predominantly and independently. |
Goal type | Description |
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Skills | Apply Algorithmic and Mathematical fundamentals Check interaction and navigation procedures Independently obtaining and summarizing scientific literature Present and discuss new concepts of virtual and augmented reality |
Type | Attendance (h/Wk.) |
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Seminar | 1 |
Tutorial (voluntary) | 0 |
none |
Accompanying material | undefined |
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Separate exam | No |
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