Practical Informatics 2
PDF Course Catalog Deutsche Version: PI2
Version: 2 | Last Change: 10.09.2019 15:52 | Draft: 0 | Status: vom verantwortlichen Dozent freigegeben
Long name | Practical Informatics 2 |
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Approving CModule | PI2_BaET |
Responsible |
Prof. Dr. Dieter Rosenthal
Professor Fakultät IME |
Valid from | summer semester 2021 |
Level | Bachelor |
Semester in the year | summer semester |
Duration | Semester |
Hours in self-study | 60 |
ECTS | 5 |
Professors |
Prof. Dr. Dieter Rosenthal
Professor Fakultät IMEDerichs |
Requirements | basic knowledge in C |
Language | German |
Separate final exam | Yes |
Elektronische Verweise auf ebooks und Online Tutorials |
Details |
Written exam: Students shall prove that they can 1.) explain and apply fundamental terms, 2.) apply programming and more abstract concepts to solve application problems and 3.) assess the correctness of proposed solutions. Typical types of assignments are 1.) multiple choice questions, fill-in-the-blank texts, assessment of statements, 2.) solving given problems of limited size by programs and Nassi-Shneiderman diagrams and 3.) finding errors in given programs. |
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Minimum standard | At least 50% of the total number of points. |
Exam Type | EN Klausur |
Goal type | Description |
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Knowledge | Basic of object oriented programming |
Knowledge | Structure of classes, creation of objects constructor, Overloading of methods, Initialization Lists reference vs. pointer |
Knowledge | Inheritance |
Knowledge | Polymorphism abstract methods and classes virtual methods |
Knowledge | access mechanism private, protected, public friend |
Knowledge | Keyword static usage in functions/methods vs. classes |
Knowledge | templates methods classes |
Skills | programming of classes and objects |
Skills | programming of inherited classes and objects |
Skills | Using polymorphism in inherited classes programming of abstract methods programming of virtual methods |
Skills | Programming of attributes and methods in private, protected and public areas |
Skills | programming of templates |
Type | Attendance (h/Wk.) |
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Lecture | 2 |
Exercises (whole course) | 1 |
Exercises (shared course) | 1 |
Tutorial (voluntary) | 0 |
basic knowledge in C |
Accompanying material | lecture foils (electronic), free software development environments from the Web, example programs (in electronic form) |
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Separate exam | No |
Goal type | Description |
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Knowledge | programming of classes and objects |
Knowledge | programming of inherited classes and objects |
Knowledge | Using polymorphism in inherited classes programming of abstract methods programming of virtual methods |
Knowledge | Programming of attributes and methods in private, protected and public areas |
Skills | application of the aspects listed above to real-world scenarios in small teams |
Type | Attendance (h/Wk.) |
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Practical training | 1 |
Tutorial (voluntary) | 0 |
none |
Accompanying material | example programs (in electronic form) |
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Separate exam | Yes |
Exam Type | EN praxisnahes Szenario bearbeiten (z.B. im Praktikum) |
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Details | Students work in small teams. Each team completes multiple "rounds" with assigned appointments in the lab. In each round, programming assigments of an algorithmic and object-oriented nature are solved - firstly by a more abstract representation (e.g. description of an algorithm by a Nassi-Shneiderman diagram), secondly by an runnable implementation (e.g. C++ program). For the preparation of a laboratory appointment a "preparation sheet" has to be solved. The acquired knowledge will be tested at the beginning of the appointment (short written entrance test, interview with the supervisor). In case of failure, a follow-up appointment must be taken; in case of multiple failures, the student will be excluded from the lab. In case of success, a "laboratory work sheet" with further tasks will be worked on under supervision (and, if necessary, with assistance). |
Minimum standard | Successful participation in all laboratory appointments, i.e. in particular independent solution (or with some assistance if necessary) of the programming assignments. |
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